Simon
Maxam
Web developer and 3D artist in Calgary. Interactive websites, immersive 3D, architectural visualization — and six years of guitar behind all of it.
Scroll for the drawing set
Working notes
I'm a web developer and 3D artist based in Calgary, focused on building modern, interactive digital experiences. I make responsive sites and immersive 3D on the web with Three.js, and build architectural visualizations in Blender and Unreal Engine 5.
I'm drawn to the intersection of engineering, architecture, and 3D visualization — building things that are as technically solid as they are visually striking. Alongside the build work I hold an Advanced SEO certification and keep sites fast, structured, and easy to find.
Outside of tech, music has shaped a lot of who I am: six years of guitar, 300+ hours with a church band and 1,000+ hours of personal practice, plus double bass across jazz, rock, classical, and flamenco.
This page is the index — one place that ties the separate builds together. The studio work lives under SIMAX.
- Based
- Calgary, Alberta
- Studio
- SIMAX
- Role
- Web developer & 3D artist
- Since
- Self-employed, 2024 →
- Web
- Three.js, GSAP, Vite, HTML/CSS/JS
- 3D
- Blender, Unreal Engine 5
- Drafting
- Revit, AutoCAD, SketchUp
- Also
- Advanced SEO · Google BI cert
- Music
- Guitar (6 yrs), double bass
The drawing set
Scale 1:1-
A-01
YŪGEN→
Site for an 18-seat San Francisco omakase counter. Restraint as the whole design language — whitespace, warm light, seasonal menu, quiet reservation flow.
Web · Reservations
Live -
A-02
Bonterra Trattoria→
Digital home for a downtown Calgary Italian restaurant — menu, private events, and the room itself: glass wine cellar, stone fireplace, Tuscan terrace.
HTML · CSS
Live -
A-03
Aurelio→
A luxury resort site on the Big Sur cliffs. Walk every room in a WebGL environment before you book — WASD and all.
WebGL · Booking UI
Live -
A-04
SIMAX Showcase→
A premium Three.js / WebGL showcase — the reference build for how the studio treats the browser as a spatial medium.
Three.js · WebGL
Live -
A-05
MuseumVerse→
An interactive museum walkthrough — an experiment in navigating exhibition space through the web.
Three.js · Web
Live -
A-06
BarberVerse→
An immersive barbershop experience — small room, big attention to the craft behind the counter.
Web · Interaction
Live -
G-01
SOLARIS→
An educational space-exploration game — roughly two years in Unreal Engine 5 and Blender. The largest single build so far: story, systems, and a walkable Moon.
Unreal 5 · Blender
In development -
B-01
Frank Architecture & Interiors→
Professional architectural modelling in Revit — translating drawings into buildable digital models and learning the real workflows.
Revit · Modelling
Studio work
Credentials
19 on fileGet in touch
For collaboration, commissions, or a look at work that isn't public yet.
Elsewhere
© Simon Maxam / SIMAX. Built as a static page.